
If any of you are looking for work in the audio side of the games industry you will probably have realised that these positions are very rare things indeed. Strange things do happen though (especially in these parts) and at some point we will probably need another audio person so here is an idea of what we will be looking for.
Sound design covers all aspects of making sounds for games. These will include foley and field recording, sample editing, creating audio for video and dialogue recording and editing. We will be looking for people who have qualifications or experience in as many of these as possible, but raw talent and passion for the job counts for quite a bit.
If a position became available I would be looking for a show reel that showed not only creativity, but also a good attention to detail. I would expect the show reel to contain such elements as a movie that the audio had been replaced with your own creation, and ambient soundscape built without picture and some examples of sample manipulation using DSP effects.
So to sum up...
If you want an audio job in the games industry, expect a lot of disappointment as very few jobs are available, and there are lots of people who want to do it already. If you do however manage to find one (the Hitman was obviously worth the money), then be creative and show as many of you skills off as possible in a show reel.
Good luck!
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