You can play The Club with your friends in a variety of ways. Online is supported via Xbox Live or Playstation Network (8 players), System Link (8 players), or on a single console (4 players). You can also play "Pass the pad" with up to 8 players in Gunplay Mode.
Solo and team game modes are provided. The levels you play will change size and configuration based on the game mode you are playing, so a Kill Match on Steel Mill will look very different to a Team Fox Hunt on Steel Mill.

Kill Match
Solo play. The first player to the kill target wins. If the timer runs out, the player with the most kills wins.
Team Kill Match
Team play. The same principle as Kill Match, but with two teams of up to 4 players. First team to the kill target wins.
Score Match
Solo play. The first player to hit the score target (using The Club's combo system) wins the match. If the timer runs out, the player with the highest score wins.
Hunter Hunted
Solo play. The first person to get a kill becomes the Hunted. He/she then scores points for every second they remain the Hunted. Everybody else then has to kill the Hunted, who is made highly visible on their radar displays.
Team Fox Hunt
Team play. Two teams, each with a "fox" player. The first team to kill the opposing team's fox wins.
Team Fox Objective
Team play. Two teams, each with a "fox" player. The aim is to get your fox into the opposing team's capture area for a set amount of time. When the area is captured, the round is won. Points are also gained for killing the other team's fox.
Team Siege
Team play. One team defends their zone, whilst the other team attacks. The defenders should aim to stay alive for as long as possible. When the defending team dies the round is over and the teams switch.
Team Skull Shot
Team play. Both teams have coloured skull shots scattered around the level. Red team shoots blue skulls, and vice versa. The round is won by destroying the opposing team's skull shots.
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