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We knew about having to do a sequel from the start, which made it easier. But still, there was plenty of work to do, as we didn't want to make F1 '97 'just another update'. We knew that to match the success of the first game, we had to make it a whole new product, to the same quality as the first game.
The game had to be written in about 8 months, and although we managed to put in a lot of things we had to miss out from the first game, time always catches up with you! F1 '97 proved itself as real sequel, and we think by changing Lead Programmer, we managed to put in as much as we could.
And then we handed the Formula 1 series back to Psygnosis, where they have taken it forward with F1 98 (Visual Sciences) and F1 99 and F1 2000 (Studio 33). But it was with a touch of sadness that we move away from Formula 1 games, at least for the near future. Perhaps we'll return to them one day...
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