About the time of the track
Moderator: Bizarre Devs
About the time of the track
Are pgr4 have different time to choose(day and night) for every track like pgr3? At this time ,the screenshot only show day time in macau and night time in Japan etc. Hope pgr4 can retain the every track have different time feature!
Thx everyone and sorry for my poor english!
Thx everyone and sorry for my poor english!
- 1sonson
- Posts: 14
- Joined: 26 Jul 2007, 20:17
Re: About the time of the track
Your English is good enough mate..... With a brand new Lighting system that good I can see Bizarre just playing around to give us the most beautiful skies, morning, midday, dusk and night....it's one of their killa features and they will abuse the hell out of it!!!
I really want to see a gorgeous dusky orange glow all over my snow
I really want to see a gorgeous dusky orange glow all over my snow

Picture me Rollin'
Re: About the time of the track
You won't see different times of day per city because this involves recreating all the textures again (one for day and one for night). Whilst this wasn't a problem for our dev team, it was a problem fitting all this data onto a single DVD. So we've worked around the problem by providing different lighting models per city. For example, Macau is always in the daytime, but if you play it during a storm everything looks darker and more foreboding. If you play during a blizzard then things are slightly tinged blue and everything seems more frozen. Of course, playing this track in sunshine will make everything appear bright and yellowy. 
Ben
Ben
It's peanut butter jelly time!
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Ben - Bizarre Devs

- Posts: 3731
- Joined: 19 Apr 2005, 21:34
- Location: North West England
- Gamertag: Wriggler
Re: About the time of the track
Ben wrote:You won't see different times of day per city because this involves recreating all the textures again (one for day and one for night). Whilst this wasn't a problem for our dev team, it was a problem fitting all this data onto a single DVD. So we've worked around the problem by providing different lighting models per city. For example, Macau is always in the daytime, but if you play it during a storm everything looks darker and more foreboding. If you play during a blizzard then things are slightly tinged blue and everything seems more frozen. Of course, playing this track in sunshine will make everything appear bright and yellowy.
Ben
Oh ! Thanks, Although a little bit disappoint to me, but I know you and your dev team do a great work. The dynamic weather sys. is amazing. Thanks Bizarre, I will support pgr series all my life
- 1sonson
- Posts: 14
- Joined: 26 Jul 2007, 20:17
Re: About the time of the track
Ben wrote:You won't see different times of day per city because this involves recreating all the textures again (one for day and one for night). Whilst this wasn't a problem for our dev team, it was a problem fitting all this data onto a single DVD. So we've worked around the problem by providing different lighting models per city. For example, Macau is always in the daytime, but if you play it during a storm everything looks darker and more foreboding. If you play during a blizzard then things are slightly tinged blue and everything seems more frozen. Of course, playing this track in sunshine will make everything appear bright and yellowy.
Ben
So will all of the cities only have one time-of-day setting, or will some some have more than others?
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scaled_at_ten - Posts: 1452
- Joined: 22 Aug 2003, 21:03
Re: About the time of the track
Holly CRAP!!! That's a bummer!..............man, that's just disappointing. Wow, this sucks really bad, this really does suck. Man 
PGR4 is the best in the series, and yes, I also loved and played PGR2 to death.
- LEBATO
- Posts: 347
- Joined: 14 Sep 2003, 23:09
- Location: Right next to you.
Re: About the time of the track
LEBATO wrote:Holly CRAP!!! That's a bummer!..............man, that's just disappointing. Wow, this sucks really bad, this really does suck. Man
In the past we've always had day and night and to do this we've had to create a duplicate set of textures for most of the buildings, obviously there is the space on the disc and the time it will take make all those night time textures. For some cities night time is important, as good as Vegas looks in the day everyone really wants to see it at night, so in PGR4 only night will be available, and if you thought Vegas and Tokyo looked good at night wait until you see what Shanghai looks like!
All the PGR3 cities have been re-lit and look better than ever, plus each weather type brings with it a different lighting setting, so Clear will be different to Fog which will be different to Rain...etc These weather types really do change the feel of the city just as much as a change from day to night, Macau in a storm is VERY different to Macau on a clear day and heavy fog changes it further! Cat and mouse around Macau Route 9 in heavy fog is fantastic by the way as is another multiplayer game mode yet to be announced! Good enough to have the art team eagerly waiting for 5.30 to come around so they can play it for an hour!
So at it’s base there is only one time of day, add to that the different weather settings and you get more variation to each of the cities than just Day and Night would give you. Trust me, they all look cool
Alan
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Alan M - Bizarre Devs

- Posts: 723
- Joined: 22 Nov 2003, 12:31
- Location: Bizarre Creations
- Gamertag: Vulture Cage
Re: About the time of the track
Alan M wrote:LEBATO wrote:Holly CRAP!!! That's a bummer!..............man, that's just disappointing. Wow, this sucks really bad, this really does suck. Man
Easy there mate, let me explain a little first!
In the past we've always had day and night and to do this we've had to create a duplicate set of textures for most of the buildings, obviously there is the space on the disc and the time it will take make all those night time textures. For some cities night time is important, as good as Vegas looks in the day everyone really wants to see it at night, so in PGR4 only night will be available, and if you thought Vegas and Tokyo looked good at night wait until you see what Shanghai looks like!
Alan
I know it's a heavy workload to make two set of textures for each building, but I suggest in the storm or heavy fog weather, the cities will turn on the streetlamp, I think its will make the game more realistic!
thanks a lot!
P.S. If there have other vehicle driven in the road which is not part of the main course, just like the train on the track in Tokyo. I think it's also a great idea to give the cities a life.
- 1sonson
- Posts: 14
- Joined: 26 Jul 2007, 20:17
Re: About the time of the track
Alan M wrote:LEBATO wrote:Holly CRAP!!! That's a bummer!..............man, that's just disappointing. Wow, this sucks really bad, this really does suck. Man
Easy there mate, let me explain a little first!
In the past we've always had day and night and to do this we've had to create a duplicate set of textures for most of the buildings, obviously there is the space on the disc and the time it will take make all those night time textures. For some cities night time is important, as good as Vegas looks in the day everyone really wants to see it at night, so in PGR4 only night will be available, and if you thought Vegas and Tokyo looked good at night wait until you see what Shanghai looks like!
All the PGR3 cities have been re-lit and look better than ever, plus each weather type brings with it a different lighting setting, so Clear will be different to Fog which will be different to Rain...etc These weather types really do change the feel of the city just as much as a change from day to night, Macau in a storm is VERY different to Macau on a clear day and heavy fog changes it further! Cat and mouse around Macau Route 9 in heavy fog is fantastic by the way as is another multiplayer game mode yet to be announced! Good enough to have the art team eagerly waiting for 5.30 to come around so they can play it for an hour!
So at it’s base there is only one time of day, add to that the different weather settings and you get more variation to each of the cities than just Day and Night would give you. Trust me, they all look cool
Alan
Thanks for the explanation. Now I hope you guys choose the right cities for day/night. Vegas, Tokyo and Shanghai sound just about right, so it is somewhat relieving.
Cool then, get those bikes up to speed and make them as enjoyable as cars.
PGR4 is the best in the series, and yes, I also loved and played PGR2 to death.
- LEBATO
- Posts: 347
- Joined: 14 Sep 2003, 23:09
- Location: Right next to you.
Re: About the time of the track
X2 That's a bummer . I liked to play in all the cities in the daytime and by night . very bad news for meLEBATO wrote:Holly CRAP!!! That's a bummer!..............man, that's just disappointing. Wow, this sucks really bad, this really does suck. Man
- TUMEODIAS
- Posts: 8
- Joined: 31 Mar 2007, 16:05
- Location: Spain
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