Questions.
Moderator: Bizarre Devs
7 posts • Page 1 of 1
Questions.
Ok, just a few questions. I have been following the game since it's announcement (before there was even screenshots).
I've extremely excited about it (instant purchase).
1.Does this game really need to be multi-platform, and will the graphics be maintained in each version?
2.Is there any prospect of downloadable content, throughout the game's lifetime?
3.I understand that the game is very near completion, but is there any chance of melee combat (however basic it is). I notice that some character's have melee based weaponary equipped on their costumes.
I have watched the trailer many times, and haven't seen an melee button (the buttons may already be mapped to different features within the game).
Ideas regarding a melee button.
I know the game is about guns, which is why I'm suggesting something basic (no combos or anything).
-Give the characters a melee attack/gun butt move assigned to a button. When used it causes the enemy to stagger. You can kill the enemy while they're in a reeling animation by shooting them. This could be called a 'Take Down' or something.
-When sprinting, if you press the melee button, a shoulder tackle could be initated (maybe a flying kick in Kuro's case). This move has the same properties as a normal melee attack. However, when you kill the enemy after you get a 'Running Take Down' or 'Rush Down' announcement.
5.Will the combination of multiple stylish kills, create different stylish kills?
For instance, if I were to do a 'Death Roll' and a 'Crack Shot' or 'Explosive' and a Death Roll. Would I get a 'Rolling Crack Shot' or an 'Explosive Death Roll', respectively?
6.Will this game be release in Japan, as I have a JPN XBOX 360 (XBOX Live
is better than Playstation Network, so I'm not buying it for my PS3)?
Sorry if the questions seem dorky, and keep up the good work.
-
I've extremely excited about it (instant purchase).
1.Does this game really need to be multi-platform, and will the graphics be maintained in each version?
2.Is there any prospect of downloadable content, throughout the game's lifetime?
3.I understand that the game is very near completion, but is there any chance of melee combat (however basic it is). I notice that some character's have melee based weaponary equipped on their costumes.
I have watched the trailer many times, and haven't seen an melee button (the buttons may already be mapped to different features within the game).
Ideas regarding a melee button.
I know the game is about guns, which is why I'm suggesting something basic (no combos or anything).
-Give the characters a melee attack/gun butt move assigned to a button. When used it causes the enemy to stagger. You can kill the enemy while they're in a reeling animation by shooting them. This could be called a 'Take Down' or something.
-When sprinting, if you press the melee button, a shoulder tackle could be initated (maybe a flying kick in Kuro's case). This move has the same properties as a normal melee attack. However, when you kill the enemy after you get a 'Running Take Down' or 'Rush Down' announcement.
5.Will the combination of multiple stylish kills, create different stylish kills?
For instance, if I were to do a 'Death Roll' and a 'Crack Shot' or 'Explosive' and a Death Roll. Would I get a 'Rolling Crack Shot' or an 'Explosive Death Roll', respectively?
6.Will this game be release in Japan, as I have a JPN XBOX 360 (XBOX Live
is better than Playstation Network, so I'm not buying it for my PS3)?
Sorry if the questions seem dorky, and keep up the good work.
-
- Mera99
- Posts: 9
- Joined: 22 Nov 2007, 19:18
Re: Questions.
Mera99 wrote:1.Does this game really need to be multi-platform, and will the graphics be maintained in each version?
Well it doesn't need to be multi-platform in the same way as you need food and water to survive... but each version will be identical in terms of graphics (obviously you'll need a meaty enough PC to make that version look the same as the Xbox 360 or PS3 versions though)...
Mera99 wrote:2.Is there any prospect of downloadable content, throughout the game's lifetime?
We haven't really decided yet. That said, we've bundled as much gameplay as possible into the game on the disc, so I don't think you'll be pining for DLC any time soon (at least I hope not!).
Mera99 wrote:3.I understand that the game is very near completion, but is there any chance of melee combat (however basic it is). I notice that some character's have melee based weaponary equipped on their costumes.
There is melee combat, but as you say it's very basic (press a button, and smack someone). It's really intended as a last resort for when you don't have time to reload, or just want to show off.
Mera99 wrote:5.Will the combination of multiple stylish kills, create different stylish kills? For instance, if I were to do a 'Death Roll' and a 'Crack Shot' or 'Explosive' and a Death Roll. Would I get a 'Rolling Crack Shot' or an 'Explosive Death Roll', respectively?
You'll get each modifier in turn, and they'll each contribute to your score in a big way. In your example, the words "Death Roll" would appear on the screen, and then immediately afterwards "Crack Shot". If you're good enough you can literally keep the prompting text on screen virtually throughout the level: "Headshot! Headshot! Crack shot! Headshot Heaven! Death Roll! Snap Shot!" etc. etc.
Mera99 wrote:6.Will this game be release in Japan, as I have a JPN XBOX 360 (XBOX Live
is better than Playstation Network, so I'm not buying it for my PS3)?
Errmmm I don't know actually. That's a question for SEGA...
Ben
It's peanut butter jelly time!
-

Ben - Bizarre Devs

- Posts: 3718
- Joined: 19 Apr 2005, 21:34
- Location: North West England
- Gamertag: Wriggler
Re: Questions.
Thank you for the extremely prompt reply.
P.S Kuro still needs a flying kick.
P.S Kuro still needs a flying kick.
- Mera99
- Posts: 9
- Joined: 22 Nov 2007, 19:18
Re: Questions.
Mera99 wrote:P.S Kuro still needs a flying kick.
Well he kicks through doors. Will that do? ;-)
Ben
It's peanut butter jelly time!
-

Ben - Bizarre Devs

- Posts: 3718
- Joined: 19 Apr 2005, 21:34
- Location: North West England
- Gamertag: Wriggler
Re: Questions.
Ben wrote:Errmmm I don't know actually. That's a question for SEGA...
Ben
Convince Sega to release the game w/o regional lockouts. Problem solved
-

Captain Pierce - Posts: 2704
- Joined: 03 Oct 2005, 18:36
- Location: Georgia Tech
- PSN Username: Captain_Pierce
- Gamertag: Captain Pierce
Re: Questions.
another quick quesstion....
will there be an option to make you own character? you know, and dress him up like a Def Jam kinda thing?
will there be an option to make you own character? you know, and dress him up like a Def Jam kinda thing?
- Hosehead
- Posts: 1
- Joined: 09 Dec 2007, 21:26
- PSN Username: Hosehead
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